计算机化的政治家:对冲突升级的进一步探索

ACM '71 Pub Date : 1900-01-01 DOI:10.1145/800184.810479
Douglas F. Johnson, W. L. Mihal
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引用次数: 2

摘要

本文描述了一个实验,该实验将计算机作为一个相互作用的成员来研究冲突的社会心理学。国际模拟测试了威胁类型(威慑vs胁迫)、情境(敌对vs友好)和对手(人vs计算机)对依从性的影响。结果表明,那些与电脑对弈的人更有可能发起先发制人的攻击。然而,在那些没有攻击的玩家中,那些与电脑对抗的玩家比那些与他人对抗的玩家更有可能服从威胁。此外,强迫威胁不太可能被遵守,更有可能导致被威胁者的攻击。讨论了这些发现的可能原因。最后,研究发现个体的自我认知和对他人的认知随着环境的变化而变化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The computerized statesman: Further explorations into the escalation of conflict
An experiment is described which treats the computer as an interacting member of a dyad in studying the social psychology of conflict. An internation simulation is used to test the effects of threat type (Deterrent vs. Compellent), situation (Hostile vs. Friendly set) and opponent (Man vs. Computer) on compliance. The results indicate that those playing against the computer are more likely to initiate an early pre-emptive attack. Of those that do not attack, though, those playing against the computer are more likely to comply to a threat than those playing another person. Further, compellent threats are less likely to be complied with and are more likely to result in an attack from the person being threatened. Possible reasons for these findings are discussed. Finally, it was found that individual self-perceptions and perceptions of the other vary as a function of the condition.
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