Shinji Ogaki, Yusuke Tokuyoshi, Sebastian Schoellhammer
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引用次数: 8
摘要
已经提出了许多人类头发纤维的着色模型(例如,参见[Marschner et al. 2003]),并成功地用于电影制作。然而,人们对动物皮毛的关注并不多。为人类毛发纤维开发的模型可能不适用于动物皮毛,因为它们的鳞片图案、髓质类型和色素与人类不同,动物之间也有很大差异[Deedrick and Koch 2004b]。在本文中,我们提出了一个经验着色器来重现动物皮毛的详细外观。
Many shading models have been proposed for human hair fibers (see, for example, [Marschner et al. 2003]) and they are used successfully in film productions. Not much attention, however, has been paid to animal furs. The models developed for human hair fibers may not be suitable for animal fur since the scale patterns, medullary types, and pigments are different from those of humans, and greatly different between animals [Deedrick and Koch 2004b]. In this paper we propose an empirical shader to reproduce the detailed appearance of animal fur.