或有运动

Jordan Schonig
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引用次数: 0

摘要

这一章考察了飘动的树叶,旋转的灰尘,涟漪的波浪作为电影最早和最重要的运动形式之一。虽然大多数理论家坚持认为,这种现象吸引了早期的观众,因为它们的无计划的外观炫耀了电影不加区分的记录的索引现实主义,但本章表明,这种吸引力是如何成为“偶然运动”更广泛的视觉吸引力的一部分,这种吸引力先于电影图像,并在数字动画时代持续存在。具体来说,这一章将康德《判断力批判》中对这种现象的现象学见解、早期观众对“浪潮电影”中这种现象的反应,以及当代观众对计算机生成的动画片《冰雪奇缘》(Frozen, 2013)中这种现象的合成版本的反应并置。这一章揭示了这三种遇到这种现象的不同方式在现象学上的一致性,说明了早期观众对飘动的树叶和荡漾的波浪的惊讶是如何不能用摄影索引的理论来解释的。相反,本章认为,偶然运动的视觉再现涉及其自身的视觉愉悦逻辑,与摄影过程的奇迹不同。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Contingent Motion
This chapter examines fluttering leaves, swirling dust, and rippling waves as one of cinema’s earliest and most significant forms of motion. While most theorists maintain that such phenomena attracted early spectators because their unplanned appearance flaunted the indexical realism of cinema’s indiscriminate recording, this chapter shows how this attraction is part of a broader visual appeal of “contingent motion” that precedes the cinematic image and persists in the age of digital animation. Specifically, the chapter juxtaposes phenomenological insights about such phenomena in Kant’s Critique of Judgment, early spectators’ reactions to such phenomena in “wave films,” and contemporary spectators’ reactions to synthetic versions of such phenomena in computer-generated cartoons like Frozen (2013). In revealing a phenomenological consistency across these three different ways of encountering such phenomena, the chapter shows how early spectators’ astonishment at fluttering leaves and rippling waves cannot be explained with theories of the photographic index. Instead, this chapter argues, the visual reproduction of contingent motion involves its own logics of visual pleasure distinct from the marvels of the photographic process.
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