HOBS:在物理空间中基于头部方向的选择

Ben Zhang, Yu-Hsiang Chen, Claire Tuna, Achal Dave, Yang Li, Edward A. Lee, Björn Hartmann
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引用次数: 31

摘要

新兴的头戴式计算设备可以与物理空间中的智能对象进行交互。我们提出了HOBS的迭代设计和评估——一种基于头部方向的选择技术,用于与这些设备进行远距离交互。我们为商用可穿戴设备谷歌Glass增加了红外(IR)发射器,以选择配备红外接收器的目标。我们的第一个设计表明,朴素的IR实现可以优于列表选择,但当需要在多个目标之间进行细化时,性能很差。第二种设计是在目标处使用红外强度测量来提高精度。为了解决屏幕上目标列表与空间目标位置缺乏自然映射的问题,我们的第三个设计推断出目标的空间数据结构,从而实现基于自然头部运动的消歧。最后,我们展示了一个使用HOBS的通用远程控制应用程序,并报告了定性的用户印象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
HOBS: head orientation-based selection in physical spaces
Emerging head-worn computing devices can enable interactions with smart objects in physical spaces. We present the iterative design and evaluation of HOBS -- a Head-Orientation Based Selection technique for interacting with these devices at a distance. We augment a commercial wearable device, Google Glass, with an infrared (IR) emitter to select targets equipped with IR receivers. Our first design shows that a naive IR implementation can outperform list selection, but has poor performance when refinement between multiple targets is needed. A second design uses IR intensity measurement at targets to improve refinement. To address the lack of natural mapping of on-screen target lists to spatial target location, our third design infers a spatial data structure of the targets enabling a natural head-motion based disambiguation. Finally, we demonstrate a universal remote control application using HOBS and report qualitative user impressions.
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