{"title":"推荐游戏:使用带有目的的游戏来生成推荐数据","authors":"Sam Banks, Rachael Rafter, Barry Smyth","doi":"10.1145/2792838.2799675","DOIUrl":null,"url":null,"abstract":"This paper describes a casual Facebook game to capture recommendation data as a side-effect of gameplay. We show how this data can be used to make successful recommendations as part of a live-user trial.","PeriodicalId":325637,"journal":{"name":"Proceedings of the 9th ACM Conference on Recommender Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-09-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"The Recommendation Game: Using a Game-with-a-Purpose to Generate Recommendation Data\",\"authors\":\"Sam Banks, Rachael Rafter, Barry Smyth\",\"doi\":\"10.1145/2792838.2799675\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a casual Facebook game to capture recommendation data as a side-effect of gameplay. We show how this data can be used to make successful recommendations as part of a live-user trial.\",\"PeriodicalId\":325637,\"journal\":{\"name\":\"Proceedings of the 9th ACM Conference on Recommender Systems\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-09-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 9th ACM Conference on Recommender Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2792838.2799675\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 9th ACM Conference on Recommender Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2792838.2799675","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Recommendation Game: Using a Game-with-a-Purpose to Generate Recommendation Data
This paper describes a casual Facebook game to capture recommendation data as a side-effect of gameplay. We show how this data can be used to make successful recommendations as part of a live-user trial.