利用虚拟现实工具开发教育三维电脑游戏

Georgi V. Hristov, Jordan Raychev, Diyana Kyuchukova, P. Zahariev
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引用次数: 0

摘要

今天的当代人可以被称为数字一代,因为信息和通信技术的进步和使用它们的必要性。现代信息通信技术占据了我们的生活,改变了人们学习、教育、工作甚至娱乐的方式。本文的主要目的是关注教育方面,更准确地说,新技术如何影响学生对有效学习的看法。毫无疑问,为了适应当前的生活方式,当代人需要数字工具,如技术手段、互联网甚至社交网络来进行教育。本文的研究重点是利用虚拟现实技术创造互动式电脑游戏,并探讨这种游戏与传统教育的结合,特别是对学生的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of a educational three dimensional computer game by using virtual reality utilities
Contemporary generation today can be called digital generation because of the advancement of Information and communication technologies and the necessity of using them. The modern ICT technologies occupy our lives and change the way people learn, educate, work and even entertain. The main objective of this paper is to focus on educational aspect and more precisely how the new technologies influence the student's perception of effective learning. There is no doubt that the present generation requires digital utilities like technological means, Internet and even social networks for education in order to adapt the current lifestyle. The paper is focused on creating interactive computer game by the means of virtual reality and investigating the integration of such games into traditional education in particular the influence over students.
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