{"title":"人群行为模拟中的情境依赖适应性","authors":"Xiaolin Hu","doi":"10.1109/IRI.2006.252415","DOIUrl":null,"url":null,"abstract":"This paper applies a context-dependent behavior selection architecture to agent-based simulation of crowd behavior. In order to generate realistic humanlike crowd behaviors, we consider adaptability of an autonomous agent at two different levels: a behavior level where the agent makes adaptive selections among multiple competitive behaviors, and a behavioral context level where the agent modulates its behavior patterns according to different psychological and/or social states. A case study example of emergency response simulation is provided. The behavior and behavioral context models are described and simulation results are presented","PeriodicalId":402255,"journal":{"name":"2006 IEEE International Conference on Information Reuse & Integration","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Context-Dependent Adaptability in Crowd Behavior Simulation\",\"authors\":\"Xiaolin Hu\",\"doi\":\"10.1109/IRI.2006.252415\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper applies a context-dependent behavior selection architecture to agent-based simulation of crowd behavior. In order to generate realistic humanlike crowd behaviors, we consider adaptability of an autonomous agent at two different levels: a behavior level where the agent makes adaptive selections among multiple competitive behaviors, and a behavioral context level where the agent modulates its behavior patterns according to different psychological and/or social states. A case study example of emergency response simulation is provided. The behavior and behavioral context models are described and simulation results are presented\",\"PeriodicalId\":402255,\"journal\":{\"name\":\"2006 IEEE International Conference on Information Reuse & Integration\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-12-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2006 IEEE International Conference on Information Reuse & Integration\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IRI.2006.252415\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2006 IEEE International Conference on Information Reuse & Integration","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IRI.2006.252415","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Context-Dependent Adaptability in Crowd Behavior Simulation
This paper applies a context-dependent behavior selection architecture to agent-based simulation of crowd behavior. In order to generate realistic humanlike crowd behaviors, we consider adaptability of an autonomous agent at two different levels: a behavior level where the agent makes adaptive selections among multiple competitive behaviors, and a behavioral context level where the agent modulates its behavior patterns according to different psychological and/or social states. A case study example of emergency response simulation is provided. The behavior and behavioral context models are described and simulation results are presented