AR壁球游戏

Seok-Han Lee, Yong-In Yoon, Jong-Ho Choi, Chil-Woo Lee, Jin Tae Kim, J. Choi
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引用次数: 7

摘要

本文描述了一种基于AR(增强现实)技术的壁球游戏——AR壁球游戏。我们使用AR技术来估计CCD相机拍摄的图像的几何信息。CCD摄像机对由若干面墙组成的房间进行实时成像,并利用贴在墙上的标记估计图像的几何信息。通过内部创建的球的几何信息和运动数据,生成一个逼真的场景,在这个场景中,球像真实的球一样运动。用户观看显示混合图像的计算机屏幕,并使用连接到运动跟踪器的球拍投球。球拍的位置和运动数据从3D运动跟踪器接收
本文章由计算机程序翻译,如有差异,请以英文原文为准。
AR Squash Game
In this paper, we describe AR squash game, which is a squash-style game based on AR (augmented reality) technique. We made this game using AR technique to estimate geometric information of images taken from a CCD camera. A CCD camera takes real-time images of a room formed by some number of walls, and the geometric information of the image is estimated using markers attached on the walls. By the geometric information and motion data of a ball created internally, a realistic scene is generated, in which the ball moves like a real one. And a user watches the computer screen displaying the mixed image, and tosses the ball using a racket connected to motion tracker. The position and the motion data of the racket is received from a 3D motion tracker
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