DEMAIS:使用交互式故事板设计多媒体应用程序

B. Bailey, J. Konstan, J. Carlis
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引用次数: 122

摘要

为了创建一个创新的交互式多媒体应用程序,多媒体设计师需要在设计过程的早期快速探索大量的行为设计思想,因为创造创新的行为是创造创新多媒体的基石。当前的工具和技术并不支持设计师对早期行为探索的需求,这限制了他们快速探索和有效传达行为设计理念的能力。为了满足这一需求,我们开发了一个基于草图的交互式多媒体故事板工具,它使用设计师的笔画和文本注释作为输入设计词汇表。通过对这个词汇表进行操作,该工具将静态草图转换为工作示例。行为草图可以使用手势和富有表现力的视觉语言快速编辑。通过使设计师能够在设计过程的早期使用工作示例探索和交流行为设计思想,我们的工具有助于创建更有效、更引人注目和更有趣的多媒体应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DEMAIS: designing multimedia applications with interactive storyboards
To create an innovative interactive multimedia application, a multimedia designer needs to rapidly explore numerous behavioral design ideas early in the design process, as creating innovative behavior is the cornerstone of creating innovative multimedia. Current tools and techniques do not support a designer's need for early behavior exploration, limiting her ability to rapidly explore and effectively communicate behavioral design ideas. To address this need, we have developed a sketch-based, interactive multimedia storyboard tool that uses a designer's ink strokes and textual annotations as an input design vocabulary. By operationalizing this vocabulary, the tool transforms an otherwise static sketch into a working example. The behavioral sketch can be quickly edited using gestures and an expressive visual language. By enabling a designer to explore and communicate behavioral design ideas using working examples early in the design process, our tool facilitates the creation of a more effective, compelling, and entertaining multimedia application.
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