视觉运动经验发育理解的生成模型

K. Noda, Kenta Kawamoto, Takashi Hasuo, K. Sabe
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引用次数: 5

摘要

婴儿通过操纵环境中的物体,了解周围的环境,不断完善自己身体的内部模型。此外,婴儿学会将自己身体的某些部位与环境中的其他物体区分开来。在神经科学领域,研究表明灵长类动物大脑的后顶叶皮层参与了对自我产生的运动的意识。然而,在机器人领域,很少有人提出计算上合理的模型来解释这些生物学发现。在本文中,我们提出了一个生成模型,通过该模型,智能体可以通过贝叶斯推理从其视觉运动经验中估计外观和运动模型。通过引入阶乘表示,我们展示了多个对象可以从无监督的感觉-运动序列中分割出来,其中单个帧显示为随机的点模式。此外,我们提出了一种新的方法来识别与自生成动作相关的对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A generative model for developmental understanding of visuomotor experience
By manipulating objects in their environment, infants learn about the surrounding environment and continuously improve their internal model of their own body. Moreover, infants learn to distinguish parts of their own body from other objects in the environment. In the field of neuroscience, studies have revealed that the posterior parietal cortex of the primate brain is involved in the awareness of self-generated movements. In the field of robotics, however, little has been done to propose computationally reasonable models to explain these biological findings. In the present paper, we propose a generative model by which an agent can estimate appearance as well as motion models from its visuomotor experience through Bayesian inference. By introducing a factorial representation, we show that multiple objects can be segmented from an unsupervised sensory-motor sequence, single frames of which appear as a random patterns of dots. Moreover, we propose a novel approach by which to identify an object associated with self-generating action.
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