Sungyong Seo, Youngjin Cho, Y. Yoo, Otae Bae, Jaegeun Park, Heehyun Nam, Sunmi Lee, Yongmyung Lee, Seungdo Chae, Moonsang Kwon, Jin-Hyeok Choi, Sangyeun Cho, Jaeheon Jeong, Duckhyun Chang
{"title":"利用DRAM接口的移动存储的设计和实现","authors":"Sungyong Seo, Youngjin Cho, Y. Yoo, Otae Bae, Jaegeun Park, Heehyun Nam, Sunmi Lee, Yongmyung Lee, Seungdo Chae, Moonsang Kwon, Jin-Hyeok Choi, Sangyeun Cho, Jaeheon Jeong, Duckhyun Chang","doi":"10.1109/HPCA.2016.7446092","DOIUrl":null,"url":null,"abstract":"Storage I/O performance remains a key factor that determines the overall user experience of a computer system. This is especially true for mobile systems as users commonly browse and navigate through many high-quality pictures and video clips stored in their device. The appetite for more appealing user interface has continuously pushed the mobile storage interface speed up; emerging UFS 2.0 standard provisions a maximum bandwidth of as high as 1,200 MB/s. In this work, we propose, design, and implement a mobile storage architecture that leverages the high-speed DRAM interface for communication, thus substantially expanding the storage performance headroom. In order to effectively turn the existing DRAM interface into a storage interface, we design a new storage protocol that runs on top of the DRAM interface. Our protocol builds on a small host interface buffer structure mapped to the system's memory space. Based on this protocol, we develop and fabricate a storage controller chip that natively supports the LPDDR3 interface. We also develop a host software stack (Linux device driver and boot loader) and a host platform board. Finally we show the feasibility of our proposal by constructing a full Android system running on the developed storage device and platform. Our detailed evaluation shows that the proposed storage architecture has very low protocol handling overheads and compares favorably to a UFS 2.0 device. The proposed architecture obviates the need for implementing a separate host-side storage controller on a mobile CPU chip.","PeriodicalId":417994,"journal":{"name":"2016 IEEE International Symposium on High Performance Computer Architecture (HPCA)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Design and implementation of a mobile storage leveraging the DRAM interface\",\"authors\":\"Sungyong Seo, Youngjin Cho, Y. Yoo, Otae Bae, Jaegeun Park, Heehyun Nam, Sunmi Lee, Yongmyung Lee, Seungdo Chae, Moonsang Kwon, Jin-Hyeok Choi, Sangyeun Cho, Jaeheon Jeong, Duckhyun Chang\",\"doi\":\"10.1109/HPCA.2016.7446092\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Storage I/O performance remains a key factor that determines the overall user experience of a computer system. This is especially true for mobile systems as users commonly browse and navigate through many high-quality pictures and video clips stored in their device. The appetite for more appealing user interface has continuously pushed the mobile storage interface speed up; emerging UFS 2.0 standard provisions a maximum bandwidth of as high as 1,200 MB/s. In this work, we propose, design, and implement a mobile storage architecture that leverages the high-speed DRAM interface for communication, thus substantially expanding the storage performance headroom. In order to effectively turn the existing DRAM interface into a storage interface, we design a new storage protocol that runs on top of the DRAM interface. Our protocol builds on a small host interface buffer structure mapped to the system's memory space. Based on this protocol, we develop and fabricate a storage controller chip that natively supports the LPDDR3 interface. We also develop a host software stack (Linux device driver and boot loader) and a host platform board. Finally we show the feasibility of our proposal by constructing a full Android system running on the developed storage device and platform. Our detailed evaluation shows that the proposed storage architecture has very low protocol handling overheads and compares favorably to a UFS 2.0 device. 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Design and implementation of a mobile storage leveraging the DRAM interface
Storage I/O performance remains a key factor that determines the overall user experience of a computer system. This is especially true for mobile systems as users commonly browse and navigate through many high-quality pictures and video clips stored in their device. The appetite for more appealing user interface has continuously pushed the mobile storage interface speed up; emerging UFS 2.0 standard provisions a maximum bandwidth of as high as 1,200 MB/s. In this work, we propose, design, and implement a mobile storage architecture that leverages the high-speed DRAM interface for communication, thus substantially expanding the storage performance headroom. In order to effectively turn the existing DRAM interface into a storage interface, we design a new storage protocol that runs on top of the DRAM interface. Our protocol builds on a small host interface buffer structure mapped to the system's memory space. Based on this protocol, we develop and fabricate a storage controller chip that natively supports the LPDDR3 interface. We also develop a host software stack (Linux device driver and boot loader) and a host platform board. Finally we show the feasibility of our proposal by constructing a full Android system running on the developed storage device and platform. Our detailed evaluation shows that the proposed storage architecture has very low protocol handling overheads and compares favorably to a UFS 2.0 device. The proposed architecture obviates the need for implementing a separate host-side storage controller on a mobile CPU chip.