游戏化测试中竞争机制对学习体验和学习效果的影响研究

Yufei Qiao, Xinhui Jia, Yinyu Wang, Xue Wang
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引用次数: 0

摘要

本研究考察了游戏化测试中的竞争机制对学习者大脑认知、认知负荷、学习体验和学习效果的影响。40名大学生被随机分配到使用Kahoot!作为游戏化测试或使用故事线作为传统计算机测试的小组。结果表明,虽然游戏化测试中的竞争机制对认知负荷和学习体验没有显著影响,但与传统的计算机测试相比,游戏化测试可以显著提高学习者的放松、记忆测试和迁移测试成绩。研究结果强调了竞争性游戏化学习环境对学习者的重要性。最后,本研究从游戏化竞争环境的设计和应用两个阶段提出了两点建议,以期为学习者提供适宜的竞争氛围,促进学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Research on the Influence of Competition Mechanism in Gamification Test on Learning Experiences and Learning Effects
This study tested the effects of the competition mechanism in gamification test on learners' brain cognition, cognitive load, learning experiences and learning effects. 40 college students were randomly assigned to the group which used Kahoot! as gamification test or the group which used Storyline as traditional computer test. The results show that although the competition mechanism in gamification test has no significant impacts on cognitive load and learning experiences, but compared with the traditional computer test, it can significantly improve learners' relaxation, retention test scores and transfer test scores. The findings highlight the importance of a competitive gamification learning environment to learners. Ultimately, this study put forward two suggestions from two stages of design and application of gamification competitive environment, in order to provide learners with a suitable competitive atmosphere to improve learning.
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