关于使用视图同步编程

Özalp Babaoglu, Alberto Bartoli, G. Dini
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引用次数: 12

摘要

视图同步已被提出作为开发可靠的分布式应用程序的编程范例。当底层计算系统是异步的并且容易出现包括分区在内的复杂故障场景时,这种范式特别有吸引力。视图同步鼓励一种编程风格,其中进程组紧密合作,以便在它们之间保持某种形式的共享状态。在本文中,我们研究了当使用视图同步编程应用程序时,在共享状态管理中出现的技术问题。我们确定了三类问题,分别对应于组连接时的状态转移、完全失败后的状态重建和分区连接后的状态合并。我们认为共享状态问题是任何实现所固有的,如果没有明确的支持,试图解决这些问题可能很容易掩盖视图同步的简单性和优雅性。最后,我们提出了一个基于子视图概念的传统视图同步模型的扩展,以解决共享状态管理带来的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On programming with view synchrony
View synchrony has been proposed as a programming paradigm for developing reliable distributed applications. The paradigm is particularly attractive when the underlying computing system is asynchronous and prone to complex failure scenarios including partitions. View synchrony encourages a programming style where groups of processes cooperate closely in order to maintain some form of shared state among them. In this paper we examine the technical problems that arise in shared state management when programming applications using view synchrony. We identify three classes of problems corresponding to state transfer upon group joins, state recreation after total failures and state merging after partition unions. We argue that shared state problems are inherent to any implementation, and without explicit support, attempts to solve them may easily obscure much of the simplicity and elegance of view synchrony. Finally, we propose an extension to the traditional view synchrony model based on the notion of subviews that addresses the problems raised by shared state management.
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