可变形线性对象的操作:从几何模型到程序生成

Jürgen Acker, D. Henrich
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引用次数: 25

摘要

本文讨论了在多面体环境中处理可变形的线性物体(DLOs),如软管、电线或钢板弹簧。它研究了基于接触状态的装配或拆卸任务的制定。研究结果为虚拟现实演示中机器人程序的自动提取提供了一种方法,并为检测算法的参数化提供了基础。为此,提出了一种描述DLOs装配或拆卸任务的接触状态模型。描述了如何从DLO和环境的几何模型中推导出接触状态。通过在虚拟现实中对操作任务进行仿真,可以得到这样一个模型。此外,将接触状态之间可能的转换分类为一般转换类。这些转换类允许选择算法来检测这种接触状态转换。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Manipulation of Deformable Linear Objects: From Geometric Model Towards Program Generation
This paper discusses the handling of deformable linear objects (DLOs), such as hoses, wires, or leaf springs in a polyhedral environment. It investigates the formulation of assembly or disassembly tasks based on contact states. The result is an approach that facilitates the automatic extraction of robot programs from demonstrations in virtual reality and provides a base for the parameterization of detection algorithms. For this purpose, a contact state model for the description of assembly or disassembly tasks of DLOs is presented. It is described how the contact states can be derived from a geometric model of both the DLO and the environment. Such a model may be obtained by a simulation of the manipulation tasks in virtual reality. Further, the possible transitions between the contact states are classified into general transition classes. Those transition classes enable the selection of algorithms to detect such contact state transitions.
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