为运动康复设计虚拟环境:迈向整合最佳实践信息的框架

Thomas Schuler, L. Ferreira dos Santos, S. Hoermann
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引用次数: 8

摘要

虚拟现实(VR)系统支持不同疾病患者的运动康复。然而,目前尚不清楚VR的不同特征如何影响治疗目标。需要一个框架,使进一步区分和分析共同构成虚拟环境的组件成为可能。我们建议区分三种反馈类型:运动可视化、性能反馈和上下文信息。该框架可用于为VR康复系统的设计提供信息,并考虑最佳实践经验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing virtual environments for motor rehabilitation: Towards a framework for the integration of best-practice information
Virtual reality (VR) systems support motor rehabilitation of patients with different disorders. However, today it is not known exactly how the different features of a VR impact upon treatment goals. A framework is needed that makes it possible to further differentiate and analyze the components that together constitute a virtual environment. We suggest to distinguish three feedback types: movement visualization, performance feedback and context information. This framework can be used to inform the design of VR rehabilitation systems and to take into account best-practice experience.
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