q -学习中UCB策略的绩效调查

Koki Saito, A. Notsu, S. Ubukata, Katsuhiro Honda
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引用次数: 3

摘要

本文对前人提出的UCBQ算法的性能和可用性进行了研究。这是强盗算法之一的UCB应用于Q-Learning的算法,它可以在利用和探索之间取得平衡。我们在之前的研究中证实,利用连续状态空间最短路径问题,可以在部分可观察的马尔可夫决策过程中实现有效的学习。与以前的方法相比,我们通过使用各种更简单的学习情况,即马尔可夫决策过程中的二维目标搜索问题,对其进行了数值检验。因此,我们确认它比其他方法具有更好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Performance Investigation of UCB Policy in Q-learning
In this paper, we investigated performance and usability of UCBQ algorithm proposed in previous research. This is the algorithm that UCB, which is one of bandit algorithms, is applied to Q-Learning, and can balance between exploitation and exploration. We confirmed in the previous research that it was able to realize effective learning in a partially observable Markov decision process by using a continuous state spaces shortest path problem. We numerically examined it by using a variety of simpler learning situation which is the 2 dimensional goal search problem in a Markov decision process, comparing to previous methods. As a result, we confirmed that it had a better performance than other methods.
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