多核处理器上功能程序的完全并发垃圾收集器

Katsuhiro Ueno, A. Ohori
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引用次数: 9

摘要

提出了一种在多核处理器上运行的函数式程序的并发垃圾回收方法。它是我们的位图标记非移动收集器的并发扩展,具有汤浅的开始快照策略。我们的收藏家在Doligez-Leroy-Gonthier收藏家的意义上并不引人注目;收集器不会停止任何mutator线程,也不会强制它们进行全局同步。在mutator和收集器之间仅有的关键部分是用于在全局段列表中加入/取出32 kB分配段的代码,以及用于将对象指针压入收集器堆栈的写屏障代码。这些数据结构中的大多数都可以在标准的无锁数据结构中实现。这在多核系统中实现了高效的分配和不显眼的收集。该方法已经在sml#中实现,sml#是一个支持多核cpu上的多个本机线程的全尺寸标准ML编译器。我们的基准测试显示,与顺序位图标记收集器相比,暂停时间非常短,开销也相当低。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A fully concurrent garbage collector for functional programs on multicore processors
This paper presents a concurrent garbage collection method for functional programs running on a multicore processor. It is a concurrent extension of our bitmap-marking non-moving collector with Yuasa's snapshot-at-the-beginning strategy. Our collector is unobtrusive in the sense of the Doligez-Leroy-Gonthier collector; the collector does not stop any mutator thread nor does it force them to synchronize globally. The only critical sections between a mutator and the collector are the code to enqueue/dequeue a 32 kB allocation segment to/from a global segment list and the write barrier code to push an object pointer onto the collector's stack. Most of these data structures can be implemented in standard lock-free data structures. This achieves both efficient allocation and unobtrusive collection in a multicore system. The proposed method has been implemented in SML#, a full-scale Standard ML compiler supporting multiple native threads on multicore CPUs. Our benchmark tests show a drastically short pause time with reasonably low overhead compared to the sequential bitmap-marking collector.
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