低通信开销的多HEVC视频流解码在noc上的动态映射

H. R. Mendis, L. Indrusiak
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引用次数: 0

摘要

高效视频编码(HEVC)标准提供了一些并行化工具,如波前并行处理(WPP)和Tiles(独立帧区域),以更好地管理现代多核/多核平台上计算昂贵的工作负载。然而,由于依赖块之间的数据通信开销,较差的块级HEVC解码任务分配到处理元素可能会导致延迟和能量消耗增加。在这项工作中,我们讨论了解码具有高度不同分辨率和数据依赖性特征的多个HEVC比特流的困难,这些特征在具有随机访问、自适应图片组(GoP)结构的HEVC编码视频流中可见。其次,为了解决上述挑战,我们引入了一种运行时块分配方案,有助于减少HEVC解码过程中的能量消耗。对装箱算法的评估表明,所提出的工作负载映射技术能够保持合理可接受的延迟结果,同时减少通信开销(8-10%)并增加平均处理器空闲时间(~30%)以支持动态电源管理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Low communication overhead dynamic mapping of multiple HEVC video stream decoding on NoCs
The High Efficiency Video Coding (HEVC) standard offers several parallelisation tools such as wave-front parallel processing (WPP) and Tiles (independent frame regions) to better manage the computationally expensive workloads on modern multicore/many-core platforms. However, poor allocation of tile-level HEVC decoding tasks to processing elements may result in increased latency and energy consumption due to data-communication overhead between dependent tiles. In this work, we discuss the difficulties in decoding multiple HEVC bitstreams with highly varying resolutions and data-dependency characteristics as seen in HEVC coded video streams with random-access, adaptive group of pictures (GoP) structures. Secondly, in order to address the above challenges, we introduce a runtime tile allocation scheme that help to reduce the energy usage during HEVC decoding. Evaluations against a bin-packing algorithm, show that the proposed workload mapping technique is able to maintain reasonably acceptable latency results, whilst reducing communication overhead (8-10%) and increasing the mean processor idle periods (~30%) to support dynamic power management.
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