用于多播组的多媒体同步协议

A. Benslimane
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引用次数: 10

摘要

多媒体流的组播分发是许多现有和未来网络业务的重要组成部分。这些服务的特点是集成处理不同的媒体类型,如音频和视频。通常,不同的多媒体流必须以同步的方式播放。由于网络的异步特性,一些问题可能会破坏同步,例如延迟抖动和不同的初始播放时间。作者提出了一种由流内和客户端间同步机制组成的方法。它允许多播组的不同成员同时以连续的方式播放媒体单元。该机制可用于具有未知延迟边界的网络。它允许接收器同步媒体单元回放。为此,我们使用反馈消息进行源和缓冲区管理。但是,没有关于时钟同步的假设,消息也没有时间戳。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A multimedia synchronization protocol for multicast groups
Multicast distribution of multimedia streams is an important component of many existing and future networked services. These services are characterized by the integrated processing of different media types, such as audio and video. Often, different multimedia streams must be played out in a synchronized way. Due to the asynchronous nature of networks, some problems can disrupt synchronization such as delay jitter and different initial playback times. The author proposes a method consisting of intra-stream and inter-client synchronization mechanisms. It allows different members of a multicast group to playback media units at the same time and in a continuous manner. The mechanism can be used in networks having unknown delay bounds. It allows receivers to be synchronized for media unit playbacks. To do this, we use feedback messages for source and buffer management. However, there is no assumption about clock synchronization and messages are not time-stamped.
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