AMbiARt:一个生成式环境应用程序,用于恢复体验

Cathy Dalton
{"title":"AMbiARt:一个生成式环境应用程序,用于恢复体验","authors":"Cathy Dalton","doi":"10.1109/VSMM.2016.7863155","DOIUrl":null,"url":null,"abstract":"Research in environmental psychology has sought to identify the characteristics of environments which best support human wellbeing, including those environmental attributes which help to restore fatigued attention, providing relief from cognitive stress. While the experience of natural landscapes is known to be restorative, certain types of imagery have a similar effect on the viewer : these include nature images, including landscape scenes, and fractal patterns. Previous research has demonstrated that such types of image have an immediate and measurable de-stressing effect, but there has been little or no research in relation to the possibility of extending this effect by creating suitably structured time-based visual content. AMbiARt is a mixed-reality ambient multimedia/intermedia application, designed with the specific intention of providing restorative experiences, in the spatial context of quiet rooms in Special Educational Needs Schools for children with Autism Spectrum Disorders (ASDs). The structure and content are based in large part on Kaplan's Attentional Restoration Theory, (ART), consciously emulating the restorative characteristics of natural environments, and creating a sense of temporarily ‘being away’, as an accessible alternative to other means of relaxation and attentional restoration. AMbiARt is structured so as to produce non-repeating interactive natural and fractal imagery and sound, using generative algorithms. The content affords ‘soft fascination’, engaging and holding the viewer's attention without drawing on already-fatigued attention. Interaction is simple and intuitive, and relates visually and aurally to the screen content. As a response to sensory-perceptual sensitivity and fluctuation, controllability of all aspects of the environment is a critical element of the design. This facilitates ‘extreme personalisation’, adjustable to suit each user's sensory profile, or to accommodate fluctuating sensory perception.","PeriodicalId":188151,"journal":{"name":"2016 22nd International Conference on Virtual System & Multimedia (VSMM)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"AMbiARt : A generative ambient application for restorative experience\",\"authors\":\"Cathy Dalton\",\"doi\":\"10.1109/VSMM.2016.7863155\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Research in environmental psychology has sought to identify the characteristics of environments which best support human wellbeing, including those environmental attributes which help to restore fatigued attention, providing relief from cognitive stress. While the experience of natural landscapes is known to be restorative, certain types of imagery have a similar effect on the viewer : these include nature images, including landscape scenes, and fractal patterns. Previous research has demonstrated that such types of image have an immediate and measurable de-stressing effect, but there has been little or no research in relation to the possibility of extending this effect by creating suitably structured time-based visual content. AMbiARt is a mixed-reality ambient multimedia/intermedia application, designed with the specific intention of providing restorative experiences, in the spatial context of quiet rooms in Special Educational Needs Schools for children with Autism Spectrum Disorders (ASDs). The structure and content are based in large part on Kaplan's Attentional Restoration Theory, (ART), consciously emulating the restorative characteristics of natural environments, and creating a sense of temporarily ‘being away’, as an accessible alternative to other means of relaxation and attentional restoration. AMbiARt is structured so as to produce non-repeating interactive natural and fractal imagery and sound, using generative algorithms. The content affords ‘soft fascination’, engaging and holding the viewer's attention without drawing on already-fatigued attention. Interaction is simple and intuitive, and relates visually and aurally to the screen content. As a response to sensory-perceptual sensitivity and fluctuation, controllability of all aspects of the environment is a critical element of the design. This facilitates ‘extreme personalisation’, adjustable to suit each user's sensory profile, or to accommodate fluctuating sensory perception.\",\"PeriodicalId\":188151,\"journal\":{\"name\":\"2016 22nd International Conference on Virtual System & Multimedia (VSMM)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 22nd International Conference on Virtual System & Multimedia (VSMM)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VSMM.2016.7863155\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 22nd International Conference on Virtual System & Multimedia (VSMM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VSMM.2016.7863155","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

环境心理学的研究试图确定最有利于人类健康的环境特征,包括那些有助于恢复疲劳的注意力、缓解认知压力的环境属性。虽然自然景观的体验被认为是恢复性的,但某些类型的图像对观看者也有类似的效果:这些图像包括自然图像,包括景观场景和分形图案。先前的研究表明,这种类型的图像具有直接和可测量的减压效果,但很少或根本没有研究通过创建适当的结构化基于时间的视觉内容来扩展这种效果的可能性。AMbiARt是一个混合现实环境多媒体/中间媒体应用程序,旨在为患有自闭症谱系障碍(asd)的儿童提供特殊教育需要学校安静房间的空间环境,提供恢复性体验。其结构和内容在很大程度上基于卡普兰的注意力恢复理论(ART),有意识地模仿自然环境的恢复特征,并创造一种暂时“离开”的感觉,作为其他放松和注意力恢复方式的可选选择。AMbiARt的结构是为了产生非重复的交互式自然和分形图像和声音,使用生成算法。内容提供了“软魅力”,吸引并保持观众的注意力,而不会引起已经疲劳的注意力。交互简单直观,在视觉和听觉上都与屏幕内容相关。作为对感官知觉敏感性和波动的回应,环境各方面的可控性是设计的关键要素。这有利于“极端个性化”,可调整以适应每个用户的感官特征,或适应波动的感官知觉。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
AMbiARt : A generative ambient application for restorative experience
Research in environmental psychology has sought to identify the characteristics of environments which best support human wellbeing, including those environmental attributes which help to restore fatigued attention, providing relief from cognitive stress. While the experience of natural landscapes is known to be restorative, certain types of imagery have a similar effect on the viewer : these include nature images, including landscape scenes, and fractal patterns. Previous research has demonstrated that such types of image have an immediate and measurable de-stressing effect, but there has been little or no research in relation to the possibility of extending this effect by creating suitably structured time-based visual content. AMbiARt is a mixed-reality ambient multimedia/intermedia application, designed with the specific intention of providing restorative experiences, in the spatial context of quiet rooms in Special Educational Needs Schools for children with Autism Spectrum Disorders (ASDs). The structure and content are based in large part on Kaplan's Attentional Restoration Theory, (ART), consciously emulating the restorative characteristics of natural environments, and creating a sense of temporarily ‘being away’, as an accessible alternative to other means of relaxation and attentional restoration. AMbiARt is structured so as to produce non-repeating interactive natural and fractal imagery and sound, using generative algorithms. The content affords ‘soft fascination’, engaging and holding the viewer's attention without drawing on already-fatigued attention. Interaction is simple and intuitive, and relates visually and aurally to the screen content. As a response to sensory-perceptual sensitivity and fluctuation, controllability of all aspects of the environment is a critical element of the design. This facilitates ‘extreme personalisation’, adjustable to suit each user's sensory profile, or to accommodate fluctuating sensory perception.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信