数字对象的等形凸包络

Partha Bhowmick, A. Biswas, B. Bhattacharya
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引用次数: 2

摘要

提出了一种利用数字几何技术推导物体等等值凸包络线的新算法。ICE被定义为包含数字对象的等边凸多边形,其目的是捕获其潜在的形状信息。可以通过增加网格大小来放松与数字对象对应的ICE的紧密性,对于输出复杂性较小(即顶点数量较少)的松弛ICE,算法的运行时间显着下降。该算法的特点是依赖于对象边界而不是对象大小,并且在数字域使用原始整数运算,从而保证了算法的快速执行和在实际应用中的可接受性。包括CPU时间在内的实验结果证明了该算法的优雅性和有效性
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ICE: The Isothetic Convex Envelope of a Digital Object
A novel algorithm to derive the isothetic convex envelope (ICE) of an object using a digital geometric technique is proposed in this paper. ICE is defined as the isothetic convex polygon that contains the digital object, with an aim of capturing its underlying shape information. Slackening the tightness of an ICE corresponding to a digital object is achievable by increasing the grid size, and for a slackened ICE with lesser output complexity (i.e., with lesser number of vertices), the runtime of the algorithm falls significantly. The proposed algorithm is marked by its dependence on object boundary instead of object size, and usage of primitive integer operations in the digital domain, which, in entirety, ensures its speedy execution and acceptability in a real-world application. Experimental results including CPU time demonstrate the elegance of ICE and the efficiency of the proposed algorithm
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