基于视频的协作学习环境中交互分析的框架

André Helgert, Anil Canbulat, Andreas Lingnau, Carolin Straßmann
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引用次数: 1

摘要

对许多学生来说,在社会隔离中学习是一种现实,这种现实在COVID-19大流行开始后得到了进一步加强。研究表明,隔离会导致学习效率下降,疫情期间异步在线教学的增加加剧了这种情况。这种变化不仅对学生来说是一种挑战,对教师来说也是一种挑战,因为当学习内容以预先录制的视频的形式在学习管理系统中呈现时,学生没有直接的沟通和反馈渠道。在本文中,我们提出了VGather2Learn分析,它是对现有的协作学习系统VGather2Learn的扩展,它使教师能够分析异步视频教学中学生的学习行为。仪表板上显示的信息将使教师更好地了解学生在协作观看学习视频时是如何互动的,并可以改善在线教学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Framework for Analyzing Interactions in a Video-based Collaborative Learning Environment
Studying in social isolation is a reality for many students that was further reinforced after the start of the COVID-19 pandemic. Research shows that isolation can lead to decreased learning efficiency and is intensified by the increased asynchronous online teaching during the pandemic. This change is not only challenging for students, but also for teachers, as students do not have a direct communication and feedback channel when learning content is presented in form of pre-recorded videos in a learning management system. In this paper, we present VGather2Learn Analytics, which is an extension to the already existing collaborative learning system VGather2Learn, which makes it possible for teachers to analyse the learning behavior of students in asynchronous video-teaching. The information presented in a dashboard will allow teachers to better understand how students interact while watching learning videos collaboratively and can improve online-teaching.
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