基于vr的远程现场音乐支持系统KSA2支持远程观众之间的统一性

Tatsuyoshi Kaneko, H. Tarumi, Keiya Kataoka, Yuki Kubochi, Daiki Yamashita, Tomoki Nakai, Ryota Yamaguchi
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引用次数: 15

摘要

我们正在开发一个系统来支持现场音乐表演的远程观众。在摇滚或流行音乐的现场表演中,观众会对音乐做出反应。这是观众之间分享情感的一种非语言交流方式。音乐演奏者和听众之间经常提到的“团结感”是现场演出成功的关键。本研究试图在虚拟现实环境中实现远程观众之间通过肢体动作进行非语言交流。我们已经开发了一个原型系统并进行了评估。参加会议的大多数人都感到团结一致。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Supporting the Sense of Unity between Remote Audiences in VR-Based Remote Live Music Support System KSA2
We are developing a system to support remote audiences of live music shows. At live shows of rock or popular music, audiences take actions responding to the music. This is a style of nonverbal communication between audiences to share emotion. The "sense of unity", which is often mentioned among music players and audiences, is a key of successful live performance. This research tries to enable remote audiences to exchange nonverbal communication with body actions between them in a VR environment. We have developed a prototype system and conducted evaluation sessions. Most of the participants of the sessions felt the sense of unity.
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