基于RGB条纹投影技术的地形测量与颜色关联

Y. Y. López Dóminguez, Amalia G. Martinez, J. Rayas, K. Genovese
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引用次数: 2

摘要

利用条纹投影技术获得三维目标地形。在条纹投影技术中,当黑白线投射到样本物体上并由CCD捕获图像时,就完成了数字化。采用相移法对投影条纹的相位进行了估计。本文提出了一种红、绿、蓝条纹序列投影的方法。得到每个颜色(RGB)的地形,最后对得到的三个形状进行平均。通过这种方法,我们可以获得物体的颜色、纹理和地形细节信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Topometry and color association by RGB fringe projection technique
Three-dimensional object topography is obtained by using the fringe projection technique. In fringe projection technique, digitalization is done when black and white lines are projected over the sample object and the image is captured by the CCD. It is applied the phase shifting method to evaluate the phase of the projected fringes. In this paper it is proposed a method in which red, green and blue fringes are projected sequentially. It is obtained the topography to each color (RGB) and finally the three obtained shapes are averaged. By using this method, we obtain information about color, texture and topography details of the object.
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