与技术的创造性伙伴关系:如何通过与生成式计算系统的互动来增强创造力

Andrew R. Brown
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引用次数: 6

摘要

本文讨论了新兴的创造性实践,包括与生成计算系统的互动,以及这种控制论互动对我们的创造力和代理概念的影响。随着近年来计算系统变得越来越强大,与智能计算过程和模型的实时交互已经成为创新创造实践的基础。这些实践的例子包括互动数字媒体装置、生成艺术作品、现场编码表演、虚拟剧院、互动电影和电脑游戏中的自适应过程。在这些类型的活动中,计算系统已经承担了相当程度的代理或自治,这引发了关于共享作者身份和独创性的问题,这些问题正在重新定义我们与技术的关系,并引发了关于人类能力、价值观和生产活动意义的新问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creative Partnerships with Technology: How Creativity Is Enhanced Through Interactions with Generative Computational Systems
This paper discusses emerging creative practices that involve interacting with generative computational systems, and the effect of such cybernetic interactions on our conceptions of creativity and agency. As computing systems have become more powerful in recent years, real time interaction with intelligent computational processes and models has emerged as a basis for innovative creative practices. Examples of these practices include interactive digital media installations, generative art works, live coding performances, virtual theatre, interactive cinema, and adaptive processes in computer games. In these types of activities computational systems have assumed a significant level of agency, or autonomy, that provoke questions about shared authorship and originality that are redefining our relationship with technologies and prompting new questions about human capabilities, values and the meaning of productive activities.
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