变分曲面模拟

William Welch, A. Witkin
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引用次数: 428

摘要

我们提出了一种新的自由曲面交互建模方法。呈现给用户的模型不是一个固定的控制点网格,而是一个无限延展性的曲面,没有固定的控件。用户可以自由地应用控制点和曲线,然后作为直接操作的手柄。增加更多的控制点和曲线可以增加曲面形状的复杂性,没有明显的限制。在控件施加的约束条件下,表面的形状完全由一个或多个简单的标准决定,例如平滑度。我们解决约束变分优化问题的方法依赖于允许b样条曲面非均匀细分的曲面表示方案。使用自动细分来确保满足约束,并强制执行错误界限。利用问题表述和表示中的线性性,得到了有效的数值解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Variational surface modeling
We present a new approach to interactive modeling of freeform surfaces. Instead of a fixed mesh of control points, the model presented to the user is that of an infinitely malleable surface, with no fixed controls. The user is free to apply control points and curves which are then available as handles for direct manipulation. The complexity of the surface’s shape may be increased by adding more control points and curves, without apparent limit. Within the constraints imposed by the controls, the shape of the surface is fully determined by one or more simple criteria, such as smoothness. Our method for solving the resulting constrained variational optimization problems rests on a surface representation scheme allowing nonuniform subdivision of B-spline surfaces. Automatic subdivision is used to ensure that constraints are met, and to enforce error bounds. Efficient numerical solutions are obtained by exploiting linearities in the problem formulation and the representation.
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