SIP网络和客户端服务的设计和实现

Aameek Singh, Priya Mahadevan, A. Acharya, Zon-Yin Shae
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引用次数: 6

摘要

会话发起协议(SIP)以其简单而丰富的功能设计被广泛应用于VoIP、IM等协同应用。然而,主要的缺点之一是它的每个应用程序部署(每个应用程序使用自己的SIP堆栈),导致基于SIP的服务开发过于狭隘。在本文中,我们提出了一个客户端SIP服务和支持网络基础设施块,这些基础设施块提供了执行通用SIP功能的统一机制。这些构建块的组合允许创建更丰富的应用程序,例如,与游戏服务器耦合的会议服务器在游戏室的当前占用者之间提供动态会议。我们框架的主要特性是它对所有应用程序的可用性,包括那些本质上不是基于SIP的应用程序。此外,SIP服务API被设计为可扩展的,除了提供新颖的高级功能原语(如临时会议和会话的无缝转换)之外,它还为专门的应用程序导出低级接口。该服务的另一个特点是,它允许用户在每个会话的基础上插入他/她选择的终端设备。我们通过描述用于增强各种应用程序以及新的聚合应用程序的原型来展示API的丰富性
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and implementation of SIP network and client services
Session initiation protocol (SIP) is being widely adopted for VoIP, IM and other collaborative applications due to its simple yet rich functional design. However, one of the main drawbacks has been its per-application deployment (each application using its own SIP stack), leading to narrowly focused development of SIP based services. In this paper, we propose a client-side SIP service and supporting network infrastructure blocks that provide unified mechanisms to execute generic SIP functions. The composition of these building blocks allows for creating richer applications, e.g. a conferencing server coupled with a gaming server provides dynamic conferencing between current occupants of a game room. The main feature of our framework is its availability to all applications including the ones not inherently based on SIP. Also, the SIP service API is designed to be extensible and in addition to providing novel higher level functional primitives like adhoc conferencing and seamless transition of sessions, it also exports a low level interface for specialized applications. Another feature of the service is that it allows a user to plug-in an end device of his/her choice on a per-session basis. We demonstrate the richness of the API by describing prototypes for enhancing various applications as well as new converged applications
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