空间音频在虚拟环境中传递信息的潜力

K. McMullen
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引用次数: 6

摘要

数字声音可以被处理,从而产生听觉线索,在虚拟听觉环境(VAE)中传达空间位置。直到最近几年,技术才进步到可以在用户导航环境时实时处理音频。在充分发挥其潜力之前,我们必须首先考虑3D声音渲染所面临的感知挑战。现在比以往任何时候都更需要以越来越快的速度创建和收集大量数据。对人类感知的研究表明,人类能够区分许多声音。一个潜在的应用是创建一个听觉虚拟世界,其中数据被表示为各种声音。这样的表示可以帮助数据分析师检测数据中的模式,减少认知负荷,并更快地执行他们的工作。虽然这是一个应用程序,但3D声音可以用来增强虚拟环境的方式的全部范围尚未被发现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The potentials for spatial audio to convey information in virtual environments
Digital sounds can be processed such that auditory cues are created that convey spatial location within a virtual auditory environment (VAE). Only in recent years has technology advanced such that audio can be processed in real-time as a user navigates an environment. We must first consider the perceptual challenges faced by 3D sound rendering, before we can realize its full potential. Now more than ever before, large quantities of data are created and collected at an increasing rate. Research in human perception has demonstrated that humans are capable of differentiating among many sounds. One potential application is to create an auditory virtual world in which data is represented as various sounds. Such a representation could aid data analysts in detecting patterns in data, decreasing cognitive load, and performing their jobs faster. Although this is one application, the full extent of the manner in which 3D sounds can be used to augment virtual environments has yet to be discovered.
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