Menore Tekeba Mengistu, Getachew Alemu, P. Chevaillier, P. D. Loor
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引用次数: 0
摘要
在本文中,我们提供了一种无监督的对比表示学习方法,该方法使用对比视图,其中空间和时间的相似性-对比度是平衡的。平衡视图是通过从锚点样本和任何随机选择的负样本中获取像素,并平衡从锚点和负样本中获取的像素数量的比例来创建的。然后将这些平衡的视图与锚配对以创建正对比视图,而与锚配对的所有其他样本都被视为负对比视图。我们使用Atari游戏和Deep Mind Control套件(DMControl)上的强化学习任务进行评估。我们对26个Atari游戏和6个DMControl任务的评估表明,该方法通过从智能体的原始观察中捕获相关的任务控制生成因素,在学习环境的时空演变因素方面具有优势。
Balancing Similarity-Contrast in Unsupervised Representation Learning: Evaluation with Reinforcement Learning
In this paper, we provided an unsupervised contrastive representation learning method which uses contrastive views in which both spatial and temporal similarity-contrast is balanced. The balanced views are created by taking pixels from the anchor sample and any randomly selected negative sample and balancing the ratio of number of pixels taken from the anchor and the negative. Then these balanced views are paired with the anchor to create the positive contrastive views and all other samples paired with the anchor are taken as negative contrastive views. We made the evaluation using reinforcement learning tasks on Atari games and Deep Mind Control suites (DMControl). Our evaluations on 26 Atari games and six DMControl tasks show that the proposed method is superior in learning spatio-temporally evolving factors of the environment by capturing the relevant task controlling generative factors from the agents’ raw observations.