使用沉浸式和交互式系统来客观和主观地描述工作场所的用户体验

Charlotte Scarpa, G. Haese, Toinon Vigier, P. Le Callet
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引用次数: 0

摘要

本次演示的目的是展示与物理环境相比,模拟环境如何用于评估与工作相关的室内环境。事实上,在室内环境评估中,虚拟现实(VR)为实验设计提供了新的可能性,并在实验室和现实生活之间建立了功能上的和解。有了VR,环境参数(如光线、颜色、家具等)可以以合理的成本轻松操纵,从而控制和引导用户的感官体验。一个主要的挑战是承认模拟环境在多大程度上是生态有效的,哪些功能将在不同的环境模拟显示格式中得到更多的征求。建筑领域以用户为中心的评价和感官分析才刚刚起步;这个新工具可以为建筑部门带来好处,一方面是为了方法上的便利,另一方面是为了降低成本。为了实现这个项目的目标,第一步是开发和验证室内模拟。在环境模拟中,最常用的格式之一是360°全景照片和视频,因为它的视觉真实感和易用性,它允许捕捉物理世界的图像。为了验证该格式,在南特大学Halle 6 west大楼拍摄了360°工作场所照片,并基于生理指标开发了一种沉浸式互动测试,以主观和客观地评估工作办公室的舒适度和性能。演示将包括一个头戴式显示器,集成了眼球追踪和皮肤电活动、心率和皮肤电反应的测量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Use of immersive and interactive systems to objectively and subjectively characterize user experience in work places
This demo’s objective is to display how simulated environments can be used in the evaluation of work-related indoor environments compared to physical environments. In fact, in indoor environment evaluations, Virtual Reality (VR) offers new possibilities for experimental design as well as a functional rapprochement between the laboratory and real life. With VR, environmental parameters (e.g light, color, furniture...) can be easily manipulated at reasonable costs, allowing to control and guide the user’s sensorial experience. One main challenge is to acknowledge to which extent simulated environments are ecologically valid and which functions would be more solicited in different environmental-simulation display formats. User-centric evaluation and sensory analysis in the building sector is in its beginning; this new tool could be of benefit for the building sector, on one hand for methodological facilitation purposes and on the other for cost reductions. In order to achieve the objectives of this project, a first step is to develop and validate the indoor simulations. In environmental simulations, one of the most used formats, for its visual realism and ease of use are 360° panoramic photos and videos, which permits capturing physical-world images. In an objective of validation of the format, 360° photos of workplaces were taken in the building of Halle 6 Ouest of Nantes University and an immersive and interactive test based on physiological indicators to subjectively and objectively assess comfort and performances in work offices was developed. The demo will comprise a head-mounted display with integrated eye-tracking and the measure of electrodermal activity, heart rate and galvanic skin response.
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