{"title":"设计科学与信息系统知识积累的学科","authors":"F. Niederman, S. March","doi":"10.1145/2151163.2151164","DOIUrl":null,"url":null,"abstract":"Design science has emerged as an important research paradigm in the information systems (IS) discipline, and much has been written on how it should be conducted and evaluated (e.g., Hevner et al. [2004]; Walls et al. [1992]; Vaishnavi and Kuechler [2007]; Kuechler and Vaishnavi [2008]; Peffers et al. [2007]; Iivari [2010]; Pigneur [2011]). We contend that, as a socio-technical discipline, IS research must address the interaction between design and behavior. We begin with a background discussion of what we mean by IS research and the nature of the relationship between design and behavioral approaches to IS research. We discuss the nature of design, design science, and IT artifacts within information systems research and describe the importance of linking design and behavioral perspectives. We illustrate several key points using selected articles recently published in ACM Transactions on Management Information Systems [Schmidt-Rauch and Schwabe 2011; Lau et al. 2011]. We conclude with a vision of IS research in which the capabilities and affordances of IT artifacts are incorporated into behavioral studies; the results of behavioral studies are utilized in the development and evaluation of IT artifacts; and both behavioral and design perspectives are used to address the important problems of our constituent community.","PeriodicalId":178565,"journal":{"name":"ACM Trans. Manag. Inf. Syst.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"61","resultStr":"{\"title\":\"Design science and the accumulation of knowledge in the information systems discipline\",\"authors\":\"F. Niederman, S. March\",\"doi\":\"10.1145/2151163.2151164\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Design science has emerged as an important research paradigm in the information systems (IS) discipline, and much has been written on how it should be conducted and evaluated (e.g., Hevner et al. [2004]; Walls et al. [1992]; Vaishnavi and Kuechler [2007]; Kuechler and Vaishnavi [2008]; Peffers et al. [2007]; Iivari [2010]; Pigneur [2011]). We contend that, as a socio-technical discipline, IS research must address the interaction between design and behavior. We begin with a background discussion of what we mean by IS research and the nature of the relationship between design and behavioral approaches to IS research. We discuss the nature of design, design science, and IT artifacts within information systems research and describe the importance of linking design and behavioral perspectives. We illustrate several key points using selected articles recently published in ACM Transactions on Management Information Systems [Schmidt-Rauch and Schwabe 2011; Lau et al. 2011]. We conclude with a vision of IS research in which the capabilities and affordances of IT artifacts are incorporated into behavioral studies; the results of behavioral studies are utilized in the development and evaluation of IT artifacts; and both behavioral and design perspectives are used to address the important problems of our constituent community.\",\"PeriodicalId\":178565,\"journal\":{\"name\":\"ACM Trans. Manag. Inf. Syst.\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"61\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM Trans. Manag. Inf. Syst.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2151163.2151164\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Trans. Manag. Inf. Syst.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2151163.2151164","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 61
摘要
设计科学已经成为信息系统(IS)学科中一个重要的研究范式,并且已经有很多关于如何进行和评估的文章(例如,Hevner等人[2004];[1992];Vaishnavi and Kuechler [2007];Kuechler and Vaishnavi [2008];Peffers等[2007];Iivari [2010];Pigneur[2011])。我们认为,作为一门社会技术学科,信息系统研究必须解决设计和行为之间的相互作用。我们首先对IS研究的含义以及IS研究的设计和行为方法之间关系的本质进行背景讨论。我们讨论了设计的本质、设计科学和信息系统研究中的IT工件,并描述了将设计和行为观点联系起来的重要性。我们使用最近发表在ACM管理信息系统交易(Schmidt-Rauch and Schwabe 2011;Lau et al. 2011]。我们总结了一个信息系统研究的愿景,在这个愿景中,IT工件的能力和支持被纳入了行为研究;行为研究的结果用于IT工件的开发和评估;行为和设计的观点都被用来解决我们组成社区的重要问题。
Design science and the accumulation of knowledge in the information systems discipline
Design science has emerged as an important research paradigm in the information systems (IS) discipline, and much has been written on how it should be conducted and evaluated (e.g., Hevner et al. [2004]; Walls et al. [1992]; Vaishnavi and Kuechler [2007]; Kuechler and Vaishnavi [2008]; Peffers et al. [2007]; Iivari [2010]; Pigneur [2011]). We contend that, as a socio-technical discipline, IS research must address the interaction between design and behavior. We begin with a background discussion of what we mean by IS research and the nature of the relationship between design and behavioral approaches to IS research. We discuss the nature of design, design science, and IT artifacts within information systems research and describe the importance of linking design and behavioral perspectives. We illustrate several key points using selected articles recently published in ACM Transactions on Management Information Systems [Schmidt-Rauch and Schwabe 2011; Lau et al. 2011]. We conclude with a vision of IS research in which the capabilities and affordances of IT artifacts are incorporated into behavioral studies; the results of behavioral studies are utilized in the development and evaluation of IT artifacts; and both behavioral and design perspectives are used to address the important problems of our constituent community.