差异设计:发展迟缓儿童的认知增强玩具

A. Deshpande
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引用次数: 0

摘要

童年是孩子探索、学习和享受的阶段。对于一些孩子来说,这个阶段充满了困难。这些孩子要么发育迟缓,要么学习困难。据消息来源称,印度2岁以下儿童发育迟缓的比例为1.5-2.5%。发展被描述为五个不同的领域——大运动、精细运动、言语和语言、认知和社会情感。这些儿童在很小的时候就需要帮助来克服发育迟缓和增强认知能力。父母和老师从孩子很小的时候起就参与其中,他们可以设计出帮助这些孩子的方法。许多学校把“玩耍”作为一项重要的活动来帮助这些孩子克服发育迟缓,而“玩具”则是这些活动设计的核心。本文介绍了为2 ~ 5岁发育迟缓儿童设计认知增强玩具的设计研究。在第一阶段的研究中,采用访谈法了解儿童面临什么样的学习困难,采用什么样的方法来教他们,了解他们使用什么类型的玩具。访谈样本量为20人,包括来自特殊学校和主流学校特殊需要儿童部门的教师、治疗师和儿科医生。对儿童进行了观察性研究(5个不同的3-5岁儿童教室),以了解儿童如何学习和使用玩具。在第一阶段结束时,定性分析导致从学习困难到发育迟缓的转变。在第二阶段,对市场上的现有产品进行了调查,以了解使用哪种类型的玩具来解决这些儿童的发展活动。将教师和治疗师使用的游戏方法映射到玩具活动中,可以发现设计差距。设计过程结合了研究结果。该产品被设计成一个玩具盒的形式,里面有一套多用途的玩具,用于提高发育迟缓儿童的认知能力。该设计(三套玩具)针对发育迟缓的儿童的沟通、空间、认知、大运动和精细运动技能。设计的产品经过两次用户测试,以纳入测试结果,使设计对儿童,教师,治疗师和家长更加友好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design for Difference: Cognitive Enhancement Toys for Children with Developmental Delays
Childhood is a phase where children explore, learn and enjoy. For some children, this phase is full of difficulties. These children suffer from either developmental delays or learning difficulties. According to sources, there is a iniquitousness of 1.5-2.5% of advancing delay in kids below 2 years of age in India. Development is described into five different domains - gross motor, fine motor, speech, and language, cognitive and socio-emotional. These children need help at an early age to overcome developmental delays and for cognitive enhancement. Both parents and teachers are involved with children right from an early age, and they can devise ways to help these children. Many schools adopt 'Play' as an important activity to help these children overcome developmental delays and "toys" are mostly central to the design of such activities. The paper describes the design research for designing toys for cognitive enhancement of children with developmental delays between 2 and 5 years. In the first phase of research, the interview method was used to understand what kind of learning difficulties children face and what kind of methods are employed to teach them and understand what types of toys they are using. The sample size of 20 comprising of teachers, therapists, and pediatricians from Special schools and departments for special need children in mainstream schools was used for the interview purpose. Observational studies with children (5 different classrooms with children between 3-5 years age) were carried out to understand how children learn and use the toys. At the end of the first phase, the qualitative analysis led to the shift from learning difficulties to developmental delays. In the second phase, a survey of available products in the market was conducted to understand what types of toys are used to address these children's developmental activity. Mapping the play methods employed by the teachers and therapists to the toys' activities led to finding the Design gap. The design process incorporated the research findings. The product is designed in the form of a Toy Box with a multi-utility set of toys for cognitive enhancement in children with developmental delays. The design (three sets of toys) addresses children's communication, spatial, cognitive, gross motor & fine motor skills with developmental delays. The designed product was put through user testing twice to incorporate the findings from the testing to make the design more user-friendly for the children and the teachers, therapists, and parents.
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