基于多高度场形状自适应小波编码的点三维模型压缩

T. Ochotta, D. Saupe
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引用次数: 97

摘要

为了有效地归档和传输大型三维模型,需要采用有损和无损压缩方法。提出了一种基于点的曲面三维模型坐标数据压缩方案。一个基于点的模型在三个后续操作(分区、参数化和编码)的流水线中进行压缩处理。首先对点集进行划分,得到合适数量的点簇。每个聚类对应一个表面斑块,可以将其参数化为高度场,并在规则网格上重新采样。高度域的域具有不规则的形状,这些形状是无损编码的。高度场本身使用形状自适应小波编码器进行编码,为每个补丁产生渐进的比特流。速率失真优化为各个补丁码提供最佳的位分配。通过这种算法设计,可以产生在速率、质量和分辨率方面可扩展的紧凑代码。在我们的复杂3D模型编码中,具有竞争力的率失真性能在低于3比特/点(bpp)的情况下获得了出色的重建质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Compression of Point-Based 3D Models by Shape-Adaptive Wavelet Coding of Multi-Height Fields
In order to efficiently archive and transmit large 3D models, lossy and lossless compression methods are needed. We propose a compression scheme for coordinate data of point-based 3D models of surfaces. A point-based model is processed for compression in a pipeline of three subsequent operations, partitioning, parameterization, and coding. First the point set is partitioned yielding a suitable number of point clusters. Each cluster corresponds to a surface patch, that can be parameterized as a height field and resampled on a regular grid. The domains of the height fields have irregular shapes that are encoded losslessly. The height fields themselves are encoded using a shape-adaptive wavelet coder, producing a progressive bitstream for each patch. A rate-distortion optimization provides for an optimal bit allocation for the individual patch codes. With this algorithm design compact codes are produced that are scalable with respect to rate, quality, and resolution. In our encodings of complex 3D models competitive rate-distortion performances were achieved with excellent reconstruction quality at under 3 bits per point (bpp).
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