CSS任务:利用游戏化进度跟踪和互动故事叙述算法,将计算机系统服务模块游戏化

Mark Angelo T. Mercado
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摘要

CSS Quest是一项创新的教育计划,旨在提高拉古纳州卡兰巴市12年级学生的学习体验,特别关注计算机系统服务。这个项目利用游戏化的进度跟踪和互动的讲故事算法,让学生沉浸在一个沉浸式的学习环境中。通过融合游戏、进度跟踪和互动故事等元素,《CSS Quest》旨在培养一个更有效、更愉快的学习过程。游戏化的进度跟踪系统使学生能够在整个模块中监控自己的进度,成就和目标。学生将通过完成各种任务、解决挑战和掌握与计算机系统服务相关的关键概念来获得积分、徽章和奖励。这种游戏化方法不仅鼓励学生之间的良性竞争,而且还灌输成就感,激励他们积极参与学习过程。为了进一步提高用户粘性,《CSS Quest》结合了一个交互式故事叙述算法,以叙述驱动的格式呈现模块内容。通过引人入胜的故事情节和人物,学生将踏上虚拟之旅,模拟现实生活中的计算机系统维护场景。他们将面对反映实际情况的挑战和解决问题的机会,从而磨练他们的批判性思维和决策能力。CSS Quest计划旨在通过提供一个与数字原生代产生共鸣的互动和动态平台,解决基于课堂学习的传统局限性。通过利用游戏化和互动故事,它为拉古纳州卡兰巴市的12年级学生创造了一个引人入胜的沉浸式学习体验。这种方法促进积极参与、知识保留和技能发展,最终使学生为计算机系统服务领域的现实挑战做好准备。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CSS QUEST: GAMIFYING COMPUTER SYSTEM SERVICING MODULE USING GAMIFIED PROGRESS TRACKING AND INTERACTIVE STORYTELLING ALGORITHM FOR GRADE 12 STUDENTS IN CALAMBA CITY
CSS Quest is an innovative educational initiative aimed at enhancing the learning experience of Grade 12 students in Calamba City, Laguna, specifically focusing on computer system servicing. This project utilizes gamified progress tracking and an interactive storytelling algorithm to engage students in an immersive learning environment. By merging elements of gaming, progress tracking, and interactive storytelling, CSS Quest seeks to foster a more effective and enjoyable learning process. The gamified progress tracking system empowers students to monitor their own progress, achievements, and goals throughout the module. Students will earn points, badges, and rewards for completing various tasks, solving challenges, and mastering key concepts related to computer system servicing. This gamification approach not only encourages healthy competition among students but also instils a sense of accomplishment, motivating them to actively participate in the learning process. To further enhance engagement, CSS Quest incorporates an interactive storytelling algorithm that presents the module content in a narrative-driven format. Through captivating storylines and characters, students will embark on a virtual journey, simulating real-life computer system servicing scenarios. They will be faced with challenges and problem-solving opportunities that mirror practical situations, thereby honing their critical thinking and decision-making skills. The CSS Quest initiative aims to address the traditional limitations of classroom-based learning by providing an interactive and dynamic platform that resonates with the digital-native generation. By leveraging gamification and interactive storytelling, it creates an engaging and immersive learning experience for Grade 12 students in Calamba City, Laguna. This approach promotes active participation, knowledge retention, and skill development, ultimately preparing students for real-world challenges in the field of computer system servicing.
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