混合现实系统促进儿童参与远程代际讲故事

Jennifer Healey, Duotun Wang, Curtis Wigington, Tong Sun, Huaishu Peng
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引用次数: 4

摘要

我们提出了一个混合现实(MR)讲故事系统,专门为多代人合作设计,以儿童参与为重点。我们的“Let 's Make a Story”系统包括一个双向的体验,将远程成人和孩子聚集在一起,共同讲述一个故事。孩子有一个基于手机的混合现实应用程序,带有增强操作,可以控制故事的主角。远程成人通过基于web的界面参与。大人给孩子读故事,并通过提供他们需要的物品来帮助孩子玩故事游戏。在本文中,我们详细介绍了我们的系统的实现和用户研究的结果。八个远程的成人-儿童组同时体验了磁共振成像和传统的基于纸张的讲故事系统。为了测量参与度,我们使用了问卷分析,参与故事活动的时间,以及孩子描述故事应该如何结束的字数。我们发现孩子们一致更喜欢MR系统,花更多的时间在MR系统上,用更多的词来描述故事应该如何结束,并结合游戏的细节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Mixed-Reality System to Promote Child Engagement in Remote Intergenerational Storytelling
We present a mixed reality (MR) storytelling system designed specifically for multi-generational collaboration with child engagement as a key focus. Our "Let’s Make a Story" system comprises a two-sided experience that brings together a remote adult and child to tell a story collaboratively. The child has a mixed reality phone-based application with an augmented manipulative that controls the story’s main character. The remote adult participates through a web-based interface. The adult reads the story to the child and helps the child play the story game by providing them with items they need to clear the scenes.In this paper, we detail the implementation of our system and the results of a user study. Eight remote adult-child pairs experienced both the MR and a traditional paper-based storytelling system. To measure engagement, we used questionnaire analysis, engagement time with the story activity, and the word count of the child’s description of how the story should end. We found that children uniformly preferred the MR system, spent more time engaged with the MR system, and used more words to describe how the story should end incorporating details from the game.
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