{"title":"模拟粗糙纹理的触觉致动器设计与评价","authors":"R. Samra, David W. L. Wang, M. Zadeh","doi":"10.1109/VR.2010.5444754","DOIUrl":null,"url":null,"abstract":"This paper presents the design of a tactile actuator that creates rough textures directly at the fingertip of the user. The purpose of the tactile actuator is to convey varying magnitudes of surface roughness to the users. The stimulus is created by a rotating spiral brush. The results of a psychophysical experiment show that the speed of the brush is directly related to roughness perception. However, there are two groups of users that perceive roughness in an opposite manner from each other.","PeriodicalId":151060,"journal":{"name":"2010 IEEE Virtual Reality Conference (VR)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-03-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Design and evaluation of a haptic tactile actuator to simulate rough textures\",\"authors\":\"R. Samra, David W. L. Wang, M. Zadeh\",\"doi\":\"10.1109/VR.2010.5444754\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents the design of a tactile actuator that creates rough textures directly at the fingertip of the user. The purpose of the tactile actuator is to convey varying magnitudes of surface roughness to the users. The stimulus is created by a rotating spiral brush. The results of a psychophysical experiment show that the speed of the brush is directly related to roughness perception. However, there are two groups of users that perceive roughness in an opposite manner from each other.\",\"PeriodicalId\":151060,\"journal\":{\"name\":\"2010 IEEE Virtual Reality Conference (VR)\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-03-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 IEEE Virtual Reality Conference (VR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2010.5444754\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 IEEE Virtual Reality Conference (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2010.5444754","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Design and evaluation of a haptic tactile actuator to simulate rough textures
This paper presents the design of a tactile actuator that creates rough textures directly at the fingertip of the user. The purpose of the tactile actuator is to convey varying magnitudes of surface roughness to the users. The stimulus is created by a rotating spiral brush. The results of a psychophysical experiment show that the speed of the brush is directly related to roughness perception. However, there are two groups of users that perceive roughness in an opposite manner from each other.