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引用次数: 1
摘要
本文认为,玩家在可玩空间和游戏环境中的体验与他/她在叙述和虚构的突发性平台中的自主性有关。玩家能够体验多种情境,并为平台本身的发展而合作。本文将介绍一些跨媒体体验,如《Uncle Roy All Around You》(Blast Theory, 2003)、《Why So Serious?》(华纳兄弟出版社,2007年),《心脏地带》(《龙来了,活性成分》,2007年)和《玩诗》(古威亚出版社,2010年)。
Playing with Poetry a Portuguese transmedia experience and a serious ARG
In this article it is argued that the player's experience in playable spaces and game environments is related to his/her autonomy into the emergent platform in terms of narrative and fiction. Player's are able to experience multiple situations and to collaborate for the progress of the platform itself. This article presents some transmedia experiences such as Uncle Roy All Around You (Blast Theory, 2003), Why So Serious? (Warner Bros., 2007), Heartlands ('Ere Be Dragons, Active Ingredients, 2007) and Playing with Poetry (Gouveia et. al, 2010).