{"title":"网络游戏疲劳系统的研究与实现","authors":"B. Hang","doi":"10.1109/APPED.2010.16","DOIUrl":null,"url":null,"abstract":"It is great harm to physical and mental health of young people addicted to online games for long-term. This paper proposed an fatigue system for online game, which uses online game fingerprint database, hook API and other technical means, and determines and filters games’ process in the device drive level. This system provides a simple but powerful online games firewall.","PeriodicalId":129691,"journal":{"name":"2010 Asia-Pacific Conference on Power Electronics and Design","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Research and Implement of Fatigue System for Online Games\",\"authors\":\"B. Hang\",\"doi\":\"10.1109/APPED.2010.16\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"It is great harm to physical and mental health of young people addicted to online games for long-term. This paper proposed an fatigue system for online game, which uses online game fingerprint database, hook API and other technical means, and determines and filters games’ process in the device drive level. This system provides a simple but powerful online games firewall.\",\"PeriodicalId\":129691,\"journal\":{\"name\":\"2010 Asia-Pacific Conference on Power Electronics and Design\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-05-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 Asia-Pacific Conference on Power Electronics and Design\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/APPED.2010.16\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Asia-Pacific Conference on Power Electronics and Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/APPED.2010.16","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Research and Implement of Fatigue System for Online Games
It is great harm to physical and mental health of young people addicted to online games for long-term. This paper proposed an fatigue system for online game, which uses online game fingerprint database, hook API and other technical means, and determines and filters games’ process in the device drive level. This system provides a simple but powerful online games firewall.