RRT-connect:单查询路径规划的有效方法

J. Kuffner, S. LaValle
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引用次数: 3220

摘要

针对高维构型空间中单查询路径规划问题,提出了一种简单高效的随机化算法。该方法的工作原理是逐步构建两个快速探索的随机树(RRTs),它们分别根植于起点和目标配置。每棵树都探索它们周围的空间,并通过使用简单的贪婪启发式向彼此前进。虽然该算法最初设计用于规划人体手臂(建模为7自由度运动链)的运动,以实现无碰撞抓取和操作任务的自动图形动画,但该算法已成功应用于各种路径规划问题。计算示例包括在2D和3D中生成刚性物体的无碰撞运动,以及在3D工作空间中生成6自由度PUMA手臂的无碰撞操作运动。并进行了一些基本的理论分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
RRT-connect: An efficient approach to single-query path planning
A simple and efficient randomized algorithm is presented for solving single-query path planning problems in high-dimensional configuration spaces. The method works by incrementally building two rapidly-exploring random trees (RRTs) rooted at the start and the goal configurations. The trees each explore space around them and also advance towards each other through, the use of a simple greedy heuristic. Although originally designed to plan motions for a human arm (modeled as a 7-DOF kinematic chain) for the automatic graphic animation of collision-free grasping and manipulation tasks, the algorithm has been successfully applied to a variety of path planning problems. Computed examples include generating collision-free motions for rigid objects in 2D and 3D, and collision-free manipulation motions for a 6-DOF PUMA arm in a 3D workspace. Some basic theoretical analysis is also presented.
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