漫画生成器,未来的互动漫画媒体:特邀演讲论文

Akihiko Shirai
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引用次数: 0

摘要

本文实现了一个名为“manga Generator”的沉浸式角色扮演漫画生成广告系统。这个项目最初是一个学生的虚拟现实项目,经历了与专业漫画艺术家和政府机构的各种合作。它曾在许多国际展览会上展出,目前是博物馆的永久展览。最新版本的“MGV”是一种新的广告娱乐系统,可以让最多两名玩家参与角色扮演互动漫画,同时允许其他观众同时看到广告视频,使用多路隐藏图像技术“ExPixel”。在本研究中,我们将交互式漫画生成系统与全身运动检测和实时图像处理技术相结合。它可以吸引那些对视频公告不感兴趣的非观众,因为玩家玩《Manga Generator》。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Manga generator, a future of interactive manga media: invited talk paper
This article contributes to the realization of an immersive role playing manga generating advertising system named "Manga Generator". The project began as a student virtual reality project and had underwent various collaborations with professional manga artists and governmental agencies. It was exhibited at many international exhibitions and is currently a permanent exhibition in a museum. The latest version "MGV" is a new advertising entertainment system that enables up to two players to engage in role playing interactive manga while allowing other audiences to see advertisement video simultaneously using multiplex hidden image technology "ExPixel". In this research, we combined interactive comic generating system with full body motion detection and real time image processing technologies. It can attract non-audiences who are not interested in the video announcements thanks to players playing Manga Generator.
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