基于游戏的网络安全学习与训练方法的概念化

Menelaos N. Katsantonis, P. Fouliras, I. Mavridis
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引用次数: 11

摘要

利用基于游戏的方法来学习和培训网络安全是一种培养创新方法并在高度激励的环境中有效培训学习者的方法。在这项工作中,我们调查了这些方法的相关工作。我们的研究表明,只有一组有限的作品专注于不同的目标群体和方法,缺乏概念分析和设计标准。为此,我们分析了利用游戏化和基于游戏的学习概念的网络安全学习和培训方法的结构;我们将这些方法分解为各自的元素;我们定义它们的关系;我们构建了基于游戏的网络安全学习和培训方法的教学和技术元素的概念图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Conceptualization of Game Based Approaches for Learning and Training on Cyber Security
Utilizing game based approaches for learning and training on cyber security is a way to foster innovative methods and effectively train learners in highly-motivating settings. In this work, we investigate related works on such approaches. Our study reveals only a limited set of works focusing on diverse target groups and methodologies and a lack of conceptual analysis and design standards. To this end, we analyse the structure of cyber security learning and training approaches that utilize gamification and game based learning notions; we decompose these approaches into their respective elements; we define their relations; and we construct a concept map of pedagogical and technological elements of game based learning and training approaches on cyber security.
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