{"title":"浸入曲面的平行线性八叉树网格划分","authors":"J. Camata, A. Coutinho","doi":"10.1109/SBAC-PAD.2010.26","DOIUrl":null,"url":null,"abstract":"A parallel octree-based mesh generation method is proposed to create reasonable-quality, geometry-adapted unstructured hexahedral meshes automatically from triangulated surface models. We present algorithms for the construction, 2:1 balancing and meshing large linear octrees on distributed memory machines. Our scheme uses efficient computer graphics algorithms for surface detection, allowing us to represent complex geometries. Is granular analysis is performed on a variety of input surfaces and demonstrates good scalability. Our implementation is able to execute the 2:1 balancing operations over 4.0e08 octants on 128 cores in less than 10 seconds per 2e05 octants/core.","PeriodicalId":432670,"journal":{"name":"2010 22nd International Symposium on Computer Architecture and High Performance Computing","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-10-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Parallel Linear Octree Meshing with Immersed Surfaces\",\"authors\":\"J. Camata, A. Coutinho\",\"doi\":\"10.1109/SBAC-PAD.2010.26\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A parallel octree-based mesh generation method is proposed to create reasonable-quality, geometry-adapted unstructured hexahedral meshes automatically from triangulated surface models. We present algorithms for the construction, 2:1 balancing and meshing large linear octrees on distributed memory machines. Our scheme uses efficient computer graphics algorithms for surface detection, allowing us to represent complex geometries. Is granular analysis is performed on a variety of input surfaces and demonstrates good scalability. Our implementation is able to execute the 2:1 balancing operations over 4.0e08 octants on 128 cores in less than 10 seconds per 2e05 octants/core.\",\"PeriodicalId\":432670,\"journal\":{\"name\":\"2010 22nd International Symposium on Computer Architecture and High Performance Computing\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-10-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 22nd International Symposium on Computer Architecture and High Performance Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SBAC-PAD.2010.26\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 22nd International Symposium on Computer Architecture and High Performance Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SBAC-PAD.2010.26","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Parallel Linear Octree Meshing with Immersed Surfaces
A parallel octree-based mesh generation method is proposed to create reasonable-quality, geometry-adapted unstructured hexahedral meshes automatically from triangulated surface models. We present algorithms for the construction, 2:1 balancing and meshing large linear octrees on distributed memory machines. Our scheme uses efficient computer graphics algorithms for surface detection, allowing us to represent complex geometries. Is granular analysis is performed on a variety of input surfaces and demonstrates good scalability. Our implementation is able to execute the 2:1 balancing operations over 4.0e08 octants on 128 cores in less than 10 seconds per 2e05 octants/core.