网络安全:安全博弈中信息可用性的影响

Zahid Maqbool, V. Pammi, V. Dutt
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引用次数: 4

摘要

网络攻击,即破坏计算机的正常功能和丢失信息,正变得越来越普遍。网络安全可以作为行为博弈论所描述的非合作博弈来研究。然而,目前的博弈论方法是基于纳什均衡的结论,而忽视了黑客和分析师之间信息可用性的作用。在本研究中,我们调查了信息可用性如何影响分析师和黑客在2×2安全游戏中的行为。在一项涉及安全博弈的实验中,分析了黑客和分析师可获得的相互依赖信息在“信息”和“无信息”两种受试者之间的条件下。在“信息”条件下,两个玩家都有关于对方行动和收益的完整信息,而在“无信息”条件下,这些信息是缺失的。结果显示,信息的存在导致分析师和黑客分别增加了防御和攻击行动的比例。我们强调了我们的结果与现实世界中网络攻击的相关性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cybersecurity: Effect of information availability in security games
Cyber-attacks, i.e., disruption of normal functioning of computers and loss of information, are becoming widespread. Cyber security may be studied as a non-cooperative game as described by behavioral game theory. However, current game-theoretic approaches have based their conclusions on Nash equilibriums, while disregarding the role of information availability among hackers and analysts. In this study, we investigated how information availability affected behavior of analysts and hackers in 2×2 security games. In an experiment involving security games, interdependence information available to hackers and analysts was analyzed in two between-subjects conditions: “Info” and “No-Info”. In “Info” condition, both players had complete information about each other's actions and payoffs, while this information was missing in “No-Info” condition. Results showed that presence of information caused analysts and hackers to increase their proportion of defend and attack actions, respectively. We highlight the relevance of our results to cyber-attacks in the real world.
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