GPU并行计算分析

S. Park
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引用次数: 6

摘要

并行系统在计算世界中变得无处不在,多核处理器、异构Cell宽带引擎和高度并行的图形处理单元(gpu)就是证明。所有并行系统都有一个共同的要求,即并行编程是利用多核所必需的。由于这种趋势,多核cpu不再是一个明显的赢家,因为它的时钟频率达到峰值,并且涉及到为多核架构并行化代码的编程工作。考虑到这些缺点,数据并行应用程序可能会从GPU辅助计算中受益。gpu是最流行和最便宜的加速器。为了评估基于gpu的计算,选择了一种用于雷达成像应用的浮点密集算法进行分析。本文试图对CPU和GPU实现进行公平的性能比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Analysis of GPU Parallel Computing
Parallel systems are becoming ubiquitous in the world of computing as evidenced by multi-core processors, heterogeneous Cell broadband engine, and highly parallel graphics processing units (GPUs). All parallel systems share a requirement that parallel programming is necessary to leverage multiple cores. As a result of this trend, multi-core CPUs are no longer a clear winner due to its peaked clock frequency and programming effort involved in parallelizing code for multi-core architecture. Given such drawbacks, dataparallel applications might benefit from GPU assisted computing. GPUs are the most popular and inexpensive accelerators. To evaluate GPU-based computing, a floating-point intensive algorithm for a radar imaging application is chosen for analysis. The paper attempts to present a fair performance comparison of CPU and GPU implementations.
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