Haowei Han, Meng Sun, Siyu Zhang, Dongying Liu, Tiantian Liu
{"title":"在Lightchaser动画工作室GPU布料模拟管道","authors":"Haowei Han, Meng Sun, Siyu Zhang, Dongying Liu, Tiantian Liu","doi":"10.1145/3478512.3488616","DOIUrl":null,"url":null,"abstract":"We present the simulation pipeline of character effects in Lightchaser Animation Studio and how we utilize GPU resources to accelerate clothing simulations. Many characters from ancient Chinese tales in our films are in complex costumes.(Figure 1) Such costumes contain five to six layers of fabrics, where several hundred thousand triangles are used to show the delicate folds of different cloth materials. At the same time, there are more than 600 similar shots bringing more than 1000 cloth simulation tasks in a film project. Therefore, the efficiency and accuracy of our cloth simulator is the key to the CFX production pipeline.","PeriodicalId":156290,"journal":{"name":"SIGGRAPH Asia 2021 Technical Communications","volume":"31 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"GPU Cloth Simulation Pipeline in Lightchaser Animation Studio\",\"authors\":\"Haowei Han, Meng Sun, Siyu Zhang, Dongying Liu, Tiantian Liu\",\"doi\":\"10.1145/3478512.3488616\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present the simulation pipeline of character effects in Lightchaser Animation Studio and how we utilize GPU resources to accelerate clothing simulations. Many characters from ancient Chinese tales in our films are in complex costumes.(Figure 1) Such costumes contain five to six layers of fabrics, where several hundred thousand triangles are used to show the delicate folds of different cloth materials. At the same time, there are more than 600 similar shots bringing more than 1000 cloth simulation tasks in a film project. Therefore, the efficiency and accuracy of our cloth simulator is the key to the CFX production pipeline.\",\"PeriodicalId\":156290,\"journal\":{\"name\":\"SIGGRAPH Asia 2021 Technical Communications\",\"volume\":\"31 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2021 Technical Communications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3478512.3488616\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2021 Technical Communications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3478512.3488616","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
GPU Cloth Simulation Pipeline in Lightchaser Animation Studio
We present the simulation pipeline of character effects in Lightchaser Animation Studio and how we utilize GPU resources to accelerate clothing simulations. Many characters from ancient Chinese tales in our films are in complex costumes.(Figure 1) Such costumes contain five to six layers of fabrics, where several hundred thousand triangles are used to show the delicate folds of different cloth materials. At the same time, there are more than 600 similar shots bringing more than 1000 cloth simulation tasks in a film project. Therefore, the efficiency and accuracy of our cloth simulator is the key to the CFX production pipeline.