{"title":"三维声图像处理对地埋物的分析","authors":"M. Palmese, A. Caiti, A. Trucco","doi":"10.1109/OCEANSE.2005.1511740","DOIUrl":null,"url":null,"abstract":"Investigation of man-made objects relying on the seafloor or embedded into the bottom can be carried out by acoustic imaging techniques and subsequent data processing. In this paper, a processing chain that, starting from a 3-D acoustic image of the object to be examined and requiring a minimal interaction with the user, results in an augmented reality model is described. Essentially, the chain includes blocks devoted to noise reduction, statistical 3-D segmentation, semi-automatic surface fitting, extraction of measurements, and virtual reality modeling.","PeriodicalId":120840,"journal":{"name":"Europe Oceans 2005","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"On the analysis of buried objects by processing 3-D acoustic images\",\"authors\":\"M. Palmese, A. Caiti, A. Trucco\",\"doi\":\"10.1109/OCEANSE.2005.1511740\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Investigation of man-made objects relying on the seafloor or embedded into the bottom can be carried out by acoustic imaging techniques and subsequent data processing. In this paper, a processing chain that, starting from a 3-D acoustic image of the object to be examined and requiring a minimal interaction with the user, results in an augmented reality model is described. Essentially, the chain includes blocks devoted to noise reduction, statistical 3-D segmentation, semi-automatic surface fitting, extraction of measurements, and virtual reality modeling.\",\"PeriodicalId\":120840,\"journal\":{\"name\":\"Europe Oceans 2005\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-06-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Europe Oceans 2005\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/OCEANSE.2005.1511740\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Europe Oceans 2005","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/OCEANSE.2005.1511740","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
On the analysis of buried objects by processing 3-D acoustic images
Investigation of man-made objects relying on the seafloor or embedded into the bottom can be carried out by acoustic imaging techniques and subsequent data processing. In this paper, a processing chain that, starting from a 3-D acoustic image of the object to be examined and requiring a minimal interaction with the user, results in an augmented reality model is described. Essentially, the chain includes blocks devoted to noise reduction, statistical 3-D segmentation, semi-automatic surface fitting, extraction of measurements, and virtual reality modeling.