一个新的AI开放问题:五谷棋

Chunxiao Ren, Yuxiao Wu
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引用次数: 0

摘要

游戏是人工智能领域一个较早的研究课题,也是一个非常活跃和具有代表性的研究方向。本文介绍了流行于中国山东省潍坊地区的一种传统棋类——五谷棋。武家棋与其他棋类相比有明显的差异。特殊的规则常常导致情况的逆转。因此,我们将WUGU国际象棋作为一个新的人工智能(AI)开放问题引入。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A New AI Open Problem: WUGU Chess
Game is an early research topic in the field of AI, and it is also a very active and representative research direction. In this paper, we introduce a traditional chess game, WUGU chess, which is popular in Weifang area of Shandong Province, P.R. China. There are obvious differences of WUGU chess compared with other chess games. The special rules often lead to a reversal of the situation. So we introduce WUGU chess as a new artificial intelligence (AI) open problem.
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