{"title":"再造生产线(R2PL 2005)","authors":"B. Graaf, L. O'Brien, Rafael Capilla","doi":"10.1109/WCRE.2005.26","DOIUrl":null,"url":null,"abstract":"Today, software intensive systems are developed more and more using product line approaches. These approaches require the definition of a product line architecture that implicitly or explicitly specifies some degree of variability. This variability is used to instantiate concrete software product instances. A product line approach not only implies reuse of architecture-level design knowledge, it also facilitates reuse of implementation-level artefacts, such as source code and executable components. The use of software product lines can reduce the cost of developing new products significantly.","PeriodicalId":119724,"journal":{"name":"12th Working Conference on Reverse Engineering (WCRE'05)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Reengineering towards Product Lines (R2PL 2005)\",\"authors\":\"B. Graaf, L. O'Brien, Rafael Capilla\",\"doi\":\"10.1109/WCRE.2005.26\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Today, software intensive systems are developed more and more using product line approaches. These approaches require the definition of a product line architecture that implicitly or explicitly specifies some degree of variability. This variability is used to instantiate concrete software product instances. A product line approach not only implies reuse of architecture-level design knowledge, it also facilitates reuse of implementation-level artefacts, such as source code and executable components. The use of software product lines can reduce the cost of developing new products significantly.\",\"PeriodicalId\":119724,\"journal\":{\"name\":\"12th Working Conference on Reverse Engineering (WCRE'05)\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-11-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"12th Working Conference on Reverse Engineering (WCRE'05)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/WCRE.2005.26\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"12th Working Conference on Reverse Engineering (WCRE'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WCRE.2005.26","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Today, software intensive systems are developed more and more using product line approaches. These approaches require the definition of a product line architecture that implicitly or explicitly specifies some degree of variability. This variability is used to instantiate concrete software product instances. A product line approach not only implies reuse of architecture-level design knowledge, it also facilitates reuse of implementation-level artefacts, such as source code and executable components. The use of software product lines can reduce the cost of developing new products significantly.