蜡染gan:蜡染创作的生成对抗网络

W. Chu, Lin-Yu Ko
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引用次数: 4

摘要

我们提出了一种基于生成对抗网络的纹理合成方法,重点关注东南亚国家的文化标志,称为蜡染。我们提出了一种两阶段的训练方法来构建网络,首先生成补丁,然后将补丁组合起来生成整个Batik图像。有规律的重复和合成工件的去除被联合考虑来指导模型训练。在评价中,我们证明了所提出的生成器融合了两种蜡染风格,去除了阻塞的伪影,并生成了和谐的蜡染图像。提供定性和定量评价,从几个角度显示有希望的表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
BatikGAN: A Generative Adversarial Network for Batik Creation
We propose a texture synthesis method based on generative adversarial networks, focusing on a cultural emblem, called Batik, of southeastern Asian countries. We propose a two-stage training approach to construct the network, first generating patches and then combining patches to generate the entire Batik image. Regular repetition and synthesis artifact removal are jointly considered to guide model training. In the evaluation, we show that the proposed generator fuses two Batik styles, removes blocking artifacts, and generates harmonious Batik images. Qualitative and quantitative evaluations are provided to show promising performance from several perspectives.
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