面向切削的交互式触觉仿真

S. Payandeh, Hilary Zhang, J. Cha
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引用次数: 2

摘要

在本文中,我们使用一个增强的表面质量-弹簧模型来模拟虚拟解剖,通过逐级细分和重网格进行切割和交叉切割。我们引入了新的算法来生成内部结构,以显示仪器和模型之间相互作用产生的切割结果。我们的模拟器支持两种类型的切割:“切入”,在这种情况下,仪器只穿透模拟组织;“切入”,在这种情况下,仪器完全穿透。还实现了虚拟仪器与对象交互的触觉力反馈模型,使用户能够通过触觉设备感受到接触力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards interactive haptic simulation of cutting
In this paper, we use an enhanced surface mass-spring model to simulate virtual dissection by progressive subdivision and re-meshing for cutting and cross-cutting. We introduce novel algorithms to generate interior structures that show the result of cutting generated by the interaction between instrument and model. Our simulator supports two types of cutting: 'cut-into', in which the instrument only penetrates the simulated tissue, and 'cut-through' in which the instrument cuts completely through. Haptic force feedback models for interaction between virtual instruments and object are also implemented, which allows the user to feel the contact forces through a haptic device.
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